The WWI:S team is looking for a skilled C++ programmer to help us with the release of version 2.0 of the game. This person should prefferably have previous experience with mods on the Source-engine. We have some requirements:
- Major experience with C++ and how the source-engine works together with it. (previous work on mods for Source is a huge plus)
- That you have enough time for this project.
- Being able to communicate with the rest of the team and actively shaping the game from discussions and solutions we come up with.
- Working with progress-docs and updating them as you make changes.
- Being creative!
More detail can be found in this news-article:
http://www.moddb.com/mods/ww1-source/news/october-2013-we-need-reinforcements
The WWI:S Dev team![C++ Programmer]()
The WWI:S team is looking for a skilled C++ programmer to help us with the release of version 2.0 of the game. This person should prefferably have previous experience with mods on the Source-engine. We have some requirements: - Major experience with C++ and how the source-engine works together with it. (previous work on mods for Source is a huge plus) - That you have enough time for this project. - Being able to communicate with the rest of the team and actively shaping the game from discussions and solutions we come up with. - Working with progress-docs and updating them as you make changes. - Being creative! More detail can be found in this news-article: http://www.moddb.com/mods/ww1-source/news/october-2013-we-need-reinforcements The WWI:S Dev team

The WWI:S team is looking for a skilled C++ programmer to help us with the release of version 2.0 of the game. This person should prefferably have previous experience with mods on the Source-engine. We have some requirements: - Major experience with C++ and how the source-engine works together with it. (previous work on mods for Source is a huge plus) - That you have enough time for this project. - Being able to communicate with the rest of the team and actively shaping the game from discussions and solutions we come up with. - Working with progress-docs and updating them as you make changes. - Being creative! More detail can be found in this news-article: http://www.moddb.com/mods/ww1-source/news/october-2013-we-need-reinforcements The WWI:S Dev team